Well, hot damn. A few us of were just talking about Second Life this weekend, and here they are open sourcing the client code. This has high coolness potential, and I think I’ll poke around Second Life again for fun when I get a chance. More information about their open sourcing of the code is here. Check it out…they even have a developer documentation wiki.
2 Responses to “Linden Labs open sources the Second Life client code”
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seele Says:
January 8th, 2007 at 10:07 amhehe, you got it 3 minutes before i did ;)
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seele Says:
January 8th, 2007 at 10:07 amhehe, you got it 3 minutes before i did ;)
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